The Boolean Game
Play the boolean game on boolean.method.ac: an operations game for union, subtract, intersect, and difference—vector boolean practice.
Tool powered by The Bézier Game on Method of Action.
Play the bezier game on bezier.method.ac: a pen tool game to trace curves with minimal nodes—bezier curve practice for Figma and Illustrator.
Place anchors at direction changes
Put points where the path bends, not on every pixel of a curve. Fewer anchors with longer handles usually beat many short segments in this bezier curve game.
Use corner vs smooth intentionally
Corners need independent handles; smooth curves share tangent direction. Match the target silhouette before optimizing node count.
Hold Shift for constrained angles
Shift snaps handle angles during practice—the same constraint many design apps use for horizontal and vertical tangents.
Alt-click to break handle symmetry
When one side of a curve needs a sharper exit, unlink handles with Alt (Option on Mac) instead of adding extra anchors.
Trace the outline once, refine second
A rough closed path that hits major corners first is easier to tune than placing perfect points under the node budget on the first pass.
Replay stages for node budget
Scoring compares your count to the ideal solution. Retry a stage after you know the shape to practice hitting the target with fewer points.
Method of Action publishes several design games. Use this table to pick pen tool practice or complementary vector drills, then continue in Figma or Illustrator with the same shortcuts.
| Game | Primary skill | Input | On Uwarp |
|---|---|---|---|
| The Bézier Game | Trace shapes with minimal pen-tool nodes and handles | Keyboard + mouse | Play |
| The Boolean Game | Combine shapes with union, subtract, intersect, difference | Keyboard + mouse | Boolean game |
| Shape Type | Match famous typeface outlines by dragging curves | Keyboard + mouse | Shape Type |
Learn boolean operations next: When paths feel slow, switch to /boolean-game to practice union, subtract, intersect, and difference on simpler shapes.
Train letterform curves: Use /shape-type to drag curves on typography puzzles—complementary pen tool practice with explicit similarity scoring.
Preview CSS easing curves: Bezier math also powers animation timing. Open /cubic-bezier to edit cubic-bezier() values after a pen tool session.
Browse all design games: See /tools/games for Method of Action titles, Dialed memory games, and CSS learning games in one directory.