ThreeUI — Three.js components, templates & shaders

Browse ThreeUI for copy-ready Three.js components, WebGL backgrounds, hero templates, and interactive shaders—Community free, Pro unlocks premium source.

  • Three.js
  • WebGL Components
  • Interactive Shaders
  • Landing Templates
Publisher
DesignCode
Type
Three.js UI Components
Pricing
Freemium
Reviewed
14 September 2026
ThreeUI catalog of Three.js components, templates, and interactive shaders

Quick verdict

Use when
You need copy-ready Three.js / WebGL pieces—hero templates, shader backgrounds, buttons, and interactive UI—to drop into a React site instead of authoring every GPU effect from scratch.
Skip when
You only need static design-system primitives, CSS/Framer motion blocks without WebGL, procedural Three.js factories from a photo, or a full browser 3D modeling canvas.
Try instead

Browse animated React UI catalogs, image-to-Three.js converters, component marketplaces, and browser 3D tools on Uwarp when a Three.js shader kit is not the job.

ThreeUI vs common alternatives

ThreeUI vs common picks for three.js webgl landing components. Focus on tiers, learning curve, output limits, and privacy—then confirm on each official site.
  • ThreeUIThis page

    Pricing
    Community free (MIT npm); Pro yearly or lifetime for premium source—confirm on site
    Learning cost
    Browse live demos → copy or install React + Three.js snippets; Pro via CLI—short ramp for React/WebGL teams
    Output limits
    Three.js/WebGL heroes, backgrounds, shaders, UI effects, and full landing templates; Community vs Pro catalog size differs
    Privacy
    Components run in your app after copy/install; browsing and Pro auth happen on threeui.com
  • Spline

    Pricing
    Free tier plus paid plans for exports, collaboration, and seats—confirm live tiers
    Learning cost
    Visual scene editor → export/embed to the web—short ramp for designers, moderate for deep code edits
    Output limits
    Interactive 3D scenes and embeds authored in a visual tool—not a copy-paste Three.js component kit
    Privacy
    Cloud projects on Spline—confirm sharing and export terms on site
  • React Bits

    Pricing
    Freemium catalog; free components plus paid unlocks—confirm live coverage
    Learning cost
    Browse → copy or install animated React snippets—short ramp for React developers
    Output limits
    Animated React UI patterns (text, cards, backgrounds, loaders)—typically CSS/Framer-style, not GPU shader packs
    Privacy
    Components run in your app after copy/install; browsing is on the catalog site
  1. ThreeUI — official site
  2. ThreeUI — pricing
  3. Spline — official site
  4. React Bits — official site

Learn more

Details below the decision summary—features, workflow, and scope notes.

What is ThreeUI?

ThreeUI is a freemium catalog of copy-ready Three.js components, website templates, WebGL backgrounds, and interactive shaders from DesignCode. Teams browse live demos—heroes, buttons, text effects, and full landings—then install Community packages from npm or pull Pro source with the official CLI for production React sites.

What it costs

Tier snapshot before you ship Three.js UI from the catalog.
Free tier
Yes
Pricing summary
ThreeUI Community is free and MIT-licensed via npm. Pro adds premium components, full source, MCP access, and commercial entitlements on yearly or lifetime plans. Confirm live tiers on the official pricing page—this page does not list currency amounts.

Reviewed on 14 September 2026 · ThreeUI — pricing

What ThreeUI provides

Core capabilities of the public ThreeUI catalog.
  • Three.js and WebGL components

    Heroes, backgrounds, shaders, buttons, and interactive UI effects built for the browser.

  • Landing templates

    Complete marketing and product page layouts with tasteful variants and live controls.

  • Community npm package

    Install free Community components with @designcodeio/threeui under an MIT license.

  • Pro source and MCP

    Paid Pro unlocks premium items, entitled source via CLI, and agent-oriented MCP workflows.

How teams use ThreeUI

A practical Three.js component workflow.
  1. Match the visual job

    Pick a hero, shader background, or UI effect that fits the screen—not every demo in the grid.

  2. Check Community vs Pro

    Confirm whether the item you need is on the free catalog before you plan a launch.

  3. Install into React

    Use the npm Community package or the Pro CLI, then align tokens and performance budgets with your app.

  4. Perf-test on target devices

    Validate GPU cost on mobile and low-power hardware before shipping WebGL-heavy sections.

Who ThreeUI is for

Roles that need WebGL UI faster than custom shader work.
  • Front-end developers

    Ship polished Three.js landings without authoring every material and post-process from zero.

  • Creative technologists

    Prototype interactive heroes and shader backgrounds with shared live demos.

  • Marketing site teams

    Add distinctive WebGL sections to React sites under tight deadlines.

When ThreeUI is the right pick

Choose ThreeUI when you want production-oriented Three.js and WebGL UI pieces with a short copy/install path in React. Skip it when you need non-WebGL motion packs, photo-to-procedural code, or a full visual 3D modeling canvas.

Licensing and platform notes

Facts to verify on the official site before you depend on a workflow.
React + Three.js runtime
Catalog items target React sites with Three.js / Canvas / WebGL. Confirm peer dependency ranges on the official docs and npm package.
Community MIT vs Pro entitlements
Community source is MIT; Pro source ships through authenticated CLI access. Confirm commercial terms per plan on threeui.com/pricing.

Frequently Asked Questions

Quick answers about this tool—open a question to read more.