Open Peeps
Mix and match Open Peeps character parts. Hand-drawn people clipart for marketing and UI—official library at openpeeps.com; confirm CC0 terms on site.
Tool powered by Humaaans on Humaaans.
Browse humaaans.com: mix-and-match people sketches and vector character parts for UI scenes. Free library; confirm current license on the source site.
Build mix-and-match character scenes: Combine heads, bodies, clothing, and poses to create many variations without drawing each human clip art asset from scratch.
Keep characters editable: Treat each part as modular vector character geometry, then reposition or recolor for different UI states and storytelling needs.
Create people sketches for UI flows: Use consistent illustration language across onboarding, help states, and feature cards instead of mixing unrelated clipart packs.
Prepare assets for design tooling: Move chosen scenes into your Figma or illustration workflow while preserving reusable layers.
Ship with clear source attribution: License and usage notes live on the official site; review them before client delivery or template redistribution.
List scene intents first
Define whether you need onboarding, support, or marketing visuals before selecting people sketch compositions.
Compose parts and poses
Build each person vector with modular parts, then align scale and spacing so the scene matches your UI density.
Apply brand colors and export
Tune palette and hierarchy in your design tool, then export the files your frontend pipeline or CMS expects.
Record license checks
Keep a note of the upstream license page version used at release time for compliance review.
Avoid random style mixing
Use one scene language per product area so human iconography does not feel stitched from many sources.
Prioritize readable composition
At small sizes, silhouette and pose clarity usually matter more than decorative detail.
Pair visuals with copy
People drawings support a message, but labels and actions should still carry the core meaning.
Product designers: Build narrative onboarding and empty-state scenes with reusable person vector components.
Frontend teams: Implement approved illustration exports with consistent naming and fewer one-off assets.
Marketing teams: Create campaign visuals and landing-page character scenes without custom drawing from zero.
Design system maintainers: Document character usage patterns so new features stay aligned with established illustration rules.
High variation from one base system
Modular parts reduce repeat drawing work when many scenes share the same art direction.
Faster iteration
You can test pose, clothing, and composition choices quickly during product critique cycles.
Consistent visual storytelling
One editable library helps keep onboarding, support, and marketing scenes visually coherent.