HyperFrames Core
Use this skill to structure a composition before motion is added.
- Open source
- skills.sh
Free and open source. The skill file stays on skills.sh. Uwarp does not host it.
The composition contract for HyperFrames: data timing attributes, clip classes, tracks, and sub-compositions. Pixel Promo Video is the shorter path when you want a finished promo instead of a new composition.
Reviewed Oct 29, 2026
Runs in
- Claude Code
- Cursor
- Codex
Generates with
- Host agent LLM
Uses tools
- HyperFrames
What you get
- The composition contract for HyperFrames: data timing attributes, clip classes, tracks, and sub-compositions.
- A result you can keep editing after the agent stops.
- The skill file stays on skills.sh.
Good fit
- A new HyperFrames project that still needs a timing contract.
- A team that will edit the composition after the agent writes it.
- A designer who will review the result before it is published.
Not for
- A one-off social still.
- A Skillry template whose structure already fits.
- Hosting the skill file on Uwarp. It stays on skills.sh.
- Video
- Composition
- Open source
About this Skill
Listed on skills.sh as heygen-com/hyperframes/hyperframes-core. You say Set clip timing and tracks for a 12-second HyperFrames scene.
How it works
1. Open the listing
Install from the skills.sh page for heygen-com/hyperframes/hyperframes-core. Uwarp does not host the file.
2. Bring the brief
The scene length, the tracks, and the clips that must stay in sync.
3. Compare with a finished template
Pixel Promo Video is the shorter path when you want a finished promo instead of a new composition.
When a Skillry template fits better
Pixel Promo Video is the shorter path when you want a finished promo instead of a new composition.
What you need before you start
Summarized from the skills.sh listing for HyperFrames Core. The skill file stays there.
- You bring
- The scene length, the tracks, and the clips that must stay in sync.
- Dependencies
- An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
- Outside costs
- The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
- Last tested
- Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.