HyperFrames Creative
Use this skill to lock art direction before the frames move.
- Open source
- skills.sh
Free and open source. The skill file stays on skills.sh. Uwarp does not host it.
Creative direction for HyperFrames that is not animation: frame and design notes, palettes, type, narration, and beat planning. Cue Style Launch Video already carries a finished launch look. Use it when that look is the brief.
Reviewed Oct 29, 2026
Runs in
- Claude Code
- Cursor
- Codex
Generates with
- Host agent LLM
Uses tools
- HyperFrames
What you get
- Creative direction for HyperFrames that is not animation: frame and design notes, palettes, type, narration, and beat planning.
- A result you can keep editing after the agent stops.
- The skill file stays on skills.sh.
Good fit
- A film that still needs a palette, type, and narration plan.
- A marketer who will approve the beats before render.
- A designer who will review the result before it is published.
Not for
- Keyframe-level camera work, which belongs in HyperFrames Keyframes.
- A finished Skillry film when the look is already chosen.
- Hosting the skill file on Uwarp. It stays on skills.sh.
- Video
- Art direction
- Open source
About this Skill
Listed on skills.sh as heygen-com/hyperframes/hyperframes-creative. You say Write the palette, type, and beat plan for this product film.
How it works
1. Open the listing
Install from the skills.sh page for heygen-com/hyperframes/hyperframes-creative. Uwarp does not host the file.
2. Bring the brief
The brand, the line you want said, and any references the frames should follow.
3. Compare with a finished template
Cue Style Launch Video already carries a finished launch look. Use it when that look is the brief.
When a Skillry template fits better
Cue Style Launch Video already carries a finished launch look. Use it when that look is the brief.
What you need before you start
Summarized from the skills.sh listing for HyperFrames Creative. The skill file stays there.
- You bring
- The brand, the line you want said, and any references the frames should follow.
- Dependencies
- An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
- Outside costs
- The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
- Last tested
- Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.