HyperFrames Animation
Use this skill to time entrances, transitions, and scene phases.
- Open source
- skills.sh
Free and open source. The skill file stays on skills.sh. Uwarp does not host it.
Animation rules for HyperFrames: atomic motion, multi-phase scene blueprints, transitions, and runtime adapters. Row Focus Cards already scripts a finished comparison sequence. Use it when that sequence is the assignment.
Reviewed Oct 29, 2026
Runs in
- Claude Code
- Cursor
- Codex
Generates with
- Host agent LLM
Uses tools
- HyperFrames
What you get
- Animation rules for HyperFrames: atomic motion, multi-phase scene blueprints, transitions, and runtime adapters.
- A result you can keep editing after the agent stops.
- The skill file stays on skills.sh.
Good fit
- A HyperFrames composition that needs entrance, hold, and exit phases.
- A designer who will review timing against the voiceover.
- A designer who will review the result before it is published.
Not for
- A still page or a slide deck.
- A Skillry film whose sequence already matches the brief.
- Hosting the skill file on Uwarp. It stays on skills.sh.
- Video
- Motion
- Open source
About this Skill
Listed on skills.sh as heygen-com/hyperframes/hyperframes-animation. You say Add a three-phase entrance and a scene transition to this HyperFrames composition.
How it works
1. Open the listing
Install from the skills.sh page for heygen-com/hyperframes/hyperframes-animation. Uwarp does not host the file.
2. Bring the brief
An existing HyperFrames project and the motion you want on screen.
3. Compare with a finished template
Row Focus Cards already scripts a finished comparison sequence. Use it when that sequence is the assignment.
When a Skillry template fits better
Row Focus Cards already scripts a finished comparison sequence. Use it when that sequence is the assignment.
What you need before you start
Summarized from the skills.sh listing for HyperFrames Animation. The skill file stays there.
- You bring
- An existing HyperFrames project and the motion you want on screen.
- Dependencies
- An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
- Outside costs
- The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
- Last tested
- Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.