Agent Skill · Video

Motion Graphics

Use this skill for type, stats, and stings rather than a full story film.

  • Open source
  • skills.sh
View on skills.sh

Free and open source. The skill file stays on skills.sh. Uwarp does not host it.

Motion-graphics scenes in HyperFrames: kinetic type, stat count-ups, chart hits, and logo stings. Grouped Metric Bars is the shorter path when that bar sequence is the assignment.

Reviewed Oct 29, 2026

Motion Graphics listing card on skills.sh

Runs in

  • Claude Code
  • Cursor
  • Codex

Generates with

  • Host agent LLM

Uses tools

  • HyperFrames

What you get

  • Motion-graphics scenes in HyperFrames: kinetic type, stat count-ups, chart hits, and logo stings.
  • A result you can keep editing after the agent stops.
  • The skill file stays on skills.sh.

Good fit

  • A sting, a count-up, or a chart hit with a known number.
  • A brand system the type should follow.
  • A designer who will review the result before it is published.

Not for

  • A full product story, which belongs in Product Launch Video.
  • A static poster.
  • Hosting the skill file on Uwarp. It stays on skills.sh.
  • Video
  • Graphics
  • Open source

About this Skill

Listed on skills.sh as heygen-com/hyperframes/motion-graphics. You say Count this metric up and hit the chart on the beat.

How it works

  1. 1. Open the listing

    Install from the skills.sh page for heygen-com/hyperframes/motion-graphics. Uwarp does not host the file.

  2. 2. Bring the brief

    The words, the numbers, and the logo or chart that must land on screen.

  3. 3. Compare with a finished template

    Grouped Metric Bars is the shorter path when that bar sequence is the assignment.

When a Skillry template fits better

Grouped Metric Bars is the shorter path when that bar sequence is the assignment.

What you need before you start

Summarized from the skills.sh listing for Motion Graphics. The skill file stays there.

You bring
The words, the numbers, and the logo or chart that must land on screen.
Dependencies
An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
Outside costs
The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
Last tested
Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.

Frequently Asked Questions

Quick answers about this tool—open a question to read more.