Talking-Head Recut
Use this skill to place cards over footage you already recorded.
- Open source
- skills.sh
Free and open source. The skill file stays on skills.sh. Uwarp does not host it.
Graphic overlay cards on an existing talking-head or interview. This is a recut with cards, not a face replacement. Quote Underline Portrait is the shorter path when that portrait treatment is the assignment.
Reviewed Oct 29, 2026
Runs in
- Claude Code
- Cursor
- Codex
Generates with
- Host agent LLM
Uses tools
- HyperFrames
What you get
- Graphic overlay cards on an existing talking-head or interview. This is a recut with cards, not a face replacement.
- A result you can keep editing after the agent stops.
- The skill file stays on skills.sh.
Good fit
- Footage of a real speaker and the lines the cards should carry.
- A recut that keeps the original face and voice.
- A designer who will review the result before it is published.
Not for
- Face replacement or a synthetic presenter.
- Captions only, which belong in Embedded Captions.
- Hosting the skill file on Uwarp. It stays on skills.sh.
- Video
- Interview
- Open source
About this Skill
Listed on skills.sh as heygen-com/hyperframes/talking-head-recut. You say Add three quote cards over this interview. Do not replace the face.
How it works
1. Open the listing
Install from the skills.sh page for heygen-com/hyperframes/talking-head-recut. Uwarp does not host the file.
2. Bring the brief
The interview file and the quotes or labels the cards should show.
3. Compare with a finished template
Quote Underline Portrait is the shorter path when that portrait treatment is the assignment.
When a Skillry template fits better
Quote Underline Portrait is the shorter path when that portrait treatment is the assignment.
What you need before you start
Summarized from the skills.sh listing for Talking-Head Recut. The skill file stays there.
- You bring
- The interview file and the quotes or labels the cards should show.
- Dependencies
- An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
- Outside costs
- The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
- Last tested
- Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.