HyperFrames Keyframes
Use this skill when the camera move has to survive a seek.
- Open source
- skills.sh
Free and open source. The skill file stays on skills.sh. Uwarp does not host it.
Camera and keyframe moves for HyperFrames: punch-in, punch-out, zoom, Ken Burns, and other seek-safe camera work. Living Halftone Canvas Film is the shorter path when that canvas treatment is the assignment.
Reviewed Oct 29, 2026
Runs in
- Claude Code
- Cursor
- Codex
Generates with
- Host agent LLM
Uses tools
- HyperFrames
What you get
- Camera and keyframe moves for HyperFrames: punch-in, punch-out, zoom, Ken Burns, and other seek-safe camera work.
- A result you can keep editing after the agent stops.
- The skill file stays on skills.sh.
Good fit
- A composition whose story needs a zoom, pan, or punch-in.
- A designer checking that the move stays correct when the playhead seeks.
- A designer who will review the result before it is published.
Not for
- Audio mixing, which belongs in HyperFrames Audio.
- A still image with no timeline.
- Hosting the skill file on Uwarp. It stays on skills.sh.
- Video
- Camera
- Open source
About this Skill
Listed on skills.sh as heygen-com/hyperframes/hyperframes-keyframes. You say Add a Ken Burns move and a punch-in on the product name.
How it works
1. Open the listing
Install from the skills.sh page for heygen-com/hyperframes/hyperframes-keyframes. Uwarp does not host the file.
2. Bring the brief
The composition and the shots that need a camera move.
3. Compare with a finished template
Living Halftone Canvas Film is the shorter path when that canvas treatment is the assignment.
When a Skillry template fits better
Living Halftone Canvas Film is the shorter path when that canvas treatment is the assignment.
What you need before you start
Summarized from the skills.sh listing for HyperFrames Keyframes. The skill file stays there.
- You bring
- The composition and the shots that need a camera move.
- Dependencies
- An agent that can load skills from skills.sh, plus the HyperFrames CLI in the video project.
- Outside costs
- The skill is free. HyperFrames may meter render usage on its own plan. Uwarp does not set that price.
- Last tested
- Listed on skills.sh as of Oct 29, 2026. Agents named there include Claude Code, Cursor, and Codex.